A CUDA-Based Implementation of a Fluid-Solid Interaction Solver: The Immersed Boundary Lattice-Boltzmann Lattice-Spring Method. Communications in Computational Physics, [S. l.], v. 23, n. 4, p. 980–1011, 2020. DOI: 10.4208/cicp.OA-2016-0251. Disponível em: https://gsp.tricubic.dev/cicp/article/view/6551. Acesso em: 14 mar. 2026.